Double Taps in Rocket League: The Flip-Into-Backflip Combo
Double taps in Rocket League: the flip-then-backflip input sequence, when to use the shot, and how to practice it in Free Play.
The double tap is one of those shots that looks illegal when you see it: you flip into the ball, and before anyone can react, a second flip sends it screaming into the top corner. It’s a two-touch shot from one jump, and once it’s in your pocket, it becomes one of your highest-percentage finishes in the box.
What It Actually Is
A double tap is a front flip into the ball, immediately followed by a backflip — both in the same jump sequence:
- Your first flip (front flip) pops the ball up.
- Your second flip (backflip, triggered while you’re still rising) catches the ball on the way up and launches it forward into the net.
The ball never touches the ground between touches, and the keeper never gets a clean read on it. The whole thing happens in about a second.
The Input Sequence
- Jump once.
- Front flip into the ball: second jump while holding forward. This is touch one — hit the bottom half of the ball so it pops upward, not away.
- Backflip immediately: third jump while holding back. This is touch two, and it needs to come fast — practically the same motion as the first flip, not a separate decision.
The timing is the whole mechanic. Too late and the ball has already risen past your hitbox; too early and you backflip before you’ve touched anything. It’s one fluid double-tap of the flip button, not “flip, wait, flip.”
When to Use It
- Ball dropping in front of the net. The classic setup — loose ball, you arriving with momentum, keeper unsure whether to challenge.
- After a 50/50 in the box. When the ball pops up unpredictably near the goal, a double tap is often faster than setting up a shot.
- When you’re underneath a falling ball with the goal in front of you.
When NOT to: from midfield, or when you have time for a normal shot. Forcing double taps is how you turn a 3v1 into a turnover.
How to Practice
In Free Play:
- Put the ball in the air in front of the goal — toss it up and let it drop toward the box.
- Approach with boost, jump, front flip into the ball, then backflip immediately.
- Watch the result: too early a backflip sends the ball straight up; too late and you miss entirely.
- Repeat until the rhythm is muscle memory — twenty clean reps a session beats two hundred sloppy ones.
Common Mistakes
- Backflip too late. The number one error. Commit to the rhythm.
- First touch too hard. A smash on the first flip sends the ball away before the backflip can reach it. Meet the ball, don’t attack it.
- No boost. You don’t need full boost, but you need enough to get under the ball cleanly.
The double tap pairs with the power shot — power shots from distance, double taps in tight. The flip reset guide is the next step up the mechanical ladder, and the mechanics roadmap shows where everything fits. Make sure your controls are comfortable before grinding a new flip pattern — this mechanic lives and dies on clean inputs.