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ABI TV Station Map: Safe Locations and the Elevator Extract

TV Station is ABI's CQC meat-grinder with no scavengers and constant PvP. Hit the safes, then survive the Elevator extract without over-looting.

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TV Station is ABI’s close-quarters meat-grinder, and the most intense map in the game. There are no scavengers here, which means every gun you hear is a real player hunting the same loot.

Indoor CQC and pre-aiming

The fighting is tight indoor CQC. Corners, doors, and stairwells decide fights in a fraction of a second. Pre-aim common angles, hold your peek, and never assume a room is clear because it was a second ago. Sound is your edge in these tight halls, so keep footsteps loud in your mix.

Where the TV Station safes are

Central Control Room and the Director’s Office hold the safes. These are the map’s prize and the reason players flood in. Hit them fast, grab the value, and do not linger where everyone expects loot. Grab the cash and keys first, then decide if a second room is worth the risk.

Elevator vs Loading Dock extract

The Elevator and Loading Dock are your extracts. The Elevator is the famous exit and a common ambush point, so approach it with caution. The Loading Dock is an alternative when the Elevator is contested. Watch the Elevator for a few seconds before committing to the ride. The extractions guide covers timing your leave.

Why over-looting kills you

Over-looting gets you killed here. The urge to clear every room meets a player doing the same from the other side. Take the safes, then extract. A half-cleared TV Station that extracts beats a full clear that dies at the door.

Stealth has value even in a PvP map. Sound travels in these halls, so crouch-walk between rooms and listen for the reload that tells you a rival is close. The quiet operator survives the grinder. The audio guide makes this habit sharper.

The best maps for beginners guide says TV Station is a last-step map, not a first.

Remember this: grab the safes and extract without over-looting, because TV Station punishes greed with a fast death.

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Sources & References

This guide is verified against the game's own data and official communications. For patch notes, current balance, and authoritative specifics, consult the references below. Where a precise number cannot be verified, we explain the mechanic rather than invent a figure.