Kingdom Come: Deliverance II Guides
A historically grounded RPG where the wrong choice at the wrong moment can lock a whole storyline shut.
Kingdom Come: Deliverance II guides built around consequence and dependency. We map the irreversible choices and what each one locks, the quest-order points of no return, the romance lines you can accidentally close, and a three-way diagnostic for 'the NPC I need isn't where they should be.' Shared methodology with our S.T.A.L.K.E.R. 2 diagnostic. Written around the questions real players search for.
Reference: check the Kingdom Come: Deliverance II on Steam for patch notes and current season details. Numbers shift between updates, so treat in-game values as final.
Progression
KCD2 A Sinful Soul: How to Unlock the Hermit Quest
A Sinful Soul only unlocks during The Hermit in KCD2. Exhaust Betty's Hermit talk, follow the clues, then speak to him. Killing him first loses the quest.
5 min readBest Early Perks in Kingdom Come: Deliverance 2
The early perks worth taking first in KCD2: Train Hard Fight Easy, Liberal Arts, Explorer, Showtime, and the defensive stamina perks that keep Henry alive.
6 min readKCD2 For Victory Feast: Johanka or Black Bartosch
At the For Victory! feast in KCD2 you can romance Johanka or Black Bartosch, not both — Henry sleeps through one and locks the other. Here is how to pick.
5 min readMartin's Heritage vs Radzig's Heritage in KCD2
The mutually exclusive end-game main perk choice in Kingdom Come: Deliverance 2, and how to decide based on your weapon and skill focus.
4 min readKCD2 Kuttenberg Missable Quests: The Oratores Cutoff
Kuttenberg has 51 missable quests. Oratores auto-fails Bellatores, The Thunderstone and The White Roebuck, and deletes Sigismund's Camp. The full map.
6 min readKCD2 Trosky Missable Quests: 35 That Can Vanish
Some 35 Trosky side quests can close if you push the story. The traps are Demons of Trosky, A Sinful Soul and Gules' Semine chain. Finish these first.
6 min readKCD2 Necessary Evil: Should You Tell Von Bergow?
The Necessary Evil choice decides whether Semine burns, whether you earn Silence is Golden, and whether Gules' chain survives. Here is the decision tree.
5 min readKCD2 Points of No Return: What Each One Locks
KCD2 has two points of no return — Necessary Evil/For Victory in Trosky and Oratores in Kuttenberg. Here is what each locks and when the warning appears.
5 min readKCD2 Quest Order Checklist Before Each No-Return Point
A one-screen KCD2 checklist: clear the right Trosky quests before Necessary Evil and For Victory, and the right Kuttenberg quests before Oratores.
6 min readKCD2 All Romance Options: Everyone Henry Can Pursue
KCD2 lets Henry romance Katherine, Hans, Rosa, Klara, Doubravka, Myshka, Johanka and Black Bartosch. Every option, its trigger and what excludes what.
7 min readKCD2 Katherine Romance: Fifth Commandment to Final Choice
Katherine is KCD2's deepest romance. Finish The Fifth Commandment and The Stalker before their deadlines, then pick her over Hans in Hunger and Despair.
6 min readKCD2 Hans Capon Romance: Heart Options and Final Kiss
Hans Capon's romance runs on heart dialogue in Back in the Saddle, Taking French Leave, The Italian Job and Hunger and Despair. It locks Katherine's scene.
6 min readKCD2 Rosa Romance: Rosa's Book, Dancing with the Devil
Rosa's romance builds slowly: start Rosa's Book in Taking French Leave, guard her in Dancing with the Devil, finish in Oratores. It works alongside Hans.
6 min readKCD2 Skills and Perks: 15 Skills, 275 Perks, No Respec
How the skill and perk system works in Kingdom Come: Deliverance 2: 15 skills, 275 perks, perk points at even levels, and why there is no respec.
6 min readKCD2 Wedding Crashers: Blacksmith or Miller Route
Wedding Crashers has two entries in KCD2 — Tachov blacksmith or Lower Semine miller. Picking one locks the other. Doubravka and Myshka wait at the dance.
5 min readKingdom Come: Deliverance II Faction Reputation Guide
Reputation in KCD2 decides who helps you and who tries to hang you. Towns, nobles, and gangs all track Henry. How to manage the standing that opens and closes doors.
6 min readKingdom Come: Deliverance II Food and Cooking Guide
Henry eats, and a hungry Henry fights worse. What to cook, how to keep it from spoiling, and the meals that are worth the effort on the road.
6 min readKingdom Come: Deliverance II Main Story Guide
The main quest carries Henry from Trosky to Kuttenberg and beyond. A pacing and path guide so you do not miss the beats that lock later content.
6 min readMechanic
Best Potions to Brew in Kingdom Come: Deliverance 2
Top KCD2 alchemy recipes with ingredients: Saviour Schnapps, Marigold Decoction, Aqua Vitalis, Artemisia, Buck's Blood, Cockerel and Lion Perfume.
7 min readBlacksmithing and Forging in Kingdom Come: Deliverance 2
How Craftsmanship and blacksmithing work in KCD2: Martin's Secret for a fourth quality tier, repairing your gear, and Henry's Radzig sword.
5 min readKCD2 Clinch Explained: How to Win the Grapple Minigame
What the clinch is in KCD2, why it happens, and how to win the grapple minigame for a free hit. Strength and combat skill decide the outcome.
4 min readKCD2 Combat Basics: Directional Rose, Stamina and Timing
How KCD2 combat works: the attack rose, stamina as a health buffer, perfect blocks, feints and combos — the foundation before the Master Strike.
6 min readFighting Multiple Enemies in Kingdom Come: Deliverance 2
How to survive being outnumbered in KCD2: positioning, terrain funnels, target priority, and why the Master Strike alone will not save you.
5 min readKCD2 Hardcore Mode: The 10 Negative Perks and What Changes
KCD2 Hardcore Mode strips the HUD, map markers and fast travel, and forces three of ten negative perks. Here is every perk and both achievements.
6 min readKCD2 Hardcore Tips: Which Perks to Pick and Survive
KCD2 Hardcore is best tried after a Standard run. Learn Master Strike, save manually, and take the mildest three perks: Sweaty, Picky Eater, Hangry Henry.
6 min readHow to Learn the Master Strike in KCD2 (Tomcat)
The Master Strike is KCD2's strongest counter. Here is the path to learn it from Tomcat, how green-shield timing works, and how it differs from a block.
5 min readReputation System in Kingdom Come: Deliverance 2
How town reputation works in KCD2, why open theft tanks your standing, and perks like Opportunist that soften the blow.
5 min readKCD2 Save System: Autosave, Beds and Saviour Schnapps
How saving works in KCD2: the single autosave slot, free bed saves, manual saves with Saviour Schnapps, and the Alcoholism debuff from overdrinking.
5 min readStamina in KCD2: Why It Works as Your Real Health Bar
Why stamina in KCD2 acts as a health buffer, what happens when it hits zero (bleeding and trauma), and the levers that recover it faster.
5 min readStealth and Thievery in Kingdom Come: Deliverance 2
How stealth, lockpicking, and pickpocketing work in KCD2, including the key Thievery perks: Silent Fiddler, Locksmith, and Night Crawler.
6 min readKingdom Come Deliverance 2 Alchemy: Reading the Bench
Alchemy is a step-by-step process that punishes improvisation. How the bench works and which potions are worth brewing.
5 min readKCD2 Archery Guide: Bows, Crossbows and No Crosshair
How aiming actually works in KCD2 with no crosshair, bow vs crossbow vs gun, and how to level Marksmanship without wasting arrows.
5 min readKingdom Come Deliverance 2 Crime: Guards, Searches and Jail
The crime system remembers. How suspicion works, what a search finds, and how to survive being caught.
5 min readKingdom Come Deliverance 2 Mutt: The Dog That Fights
Your dog is a free combatant with commands. How to use him in a fight and how to stop him chasing everything.
5 min readKingdom Come Deliverance 2 Horse Riding: Getting There Alive
Horse stats decide how you travel and how you fight from the saddle. What to look for and when to dismount.
5 min readKingdom Come: Deliverance II Horse Combat Guide
Fighting from horseback in KCD2 turns Henry into a cavalry threat, but it is easy to get thrown. How to use the horse as a weapon without losing your seat.
5 min readKingdom Come Deliverance 2 Lockpicking: Beating the Cylinder
Lockpicking is a skill check with a physical minigame on top. How the sweet spot works and why your first twenty picks fail.
5 min readKingdom Come Deliverance 2 Needs: Hunger, Sleep and Dirt
Three meters that quietly decide fights. What each one costs you and the cheapest way to keep them topped up.
5 min readKingdom Come Deliverance 2 Pickpocketing: Timing and Nerve
Pickpocketing is a timed skill check with a visible countdown. What to steal, when to walk away, and how not to get searched.
5 min readKingdom Come Deliverance 2 Speech Checks: Winning Arguments
Dialogue checks are skills, not dice rolls. How appearance, reputation and skill combine, and how to stop failing them.
5 min readKingdom Come Deliverance 2 Travel: Ambushes and Roads
Roads are where the game puts its surprises. How to travel prepared and what to do when an encounter turns hostile.
5 min readLoadout
Kingdom Come: Deliverance 2 Builds Guide — Five Playstyles
The main build directions in KCD2: Warrior, Stealth Archer, Charismatic Diplomat, Blacksmith, and Houndmaster, with the skills and perks each leans on.
7 min readBest Starter Loadout in KCD2 (Trosky Region)
A practical early-game gear setup for the Trosky region in KCD2: weapon, shield, armor, helmet, ranged, and consumables that keep a weak Henry alive.
5 min readKingdom Come Deliverance 2 Armor: Layers, Not Numbers
Armor in this game is a stack of layers with three stats. Why plate over nothing is worse than plate over padding.
5 min readKCD2 Best Weapons Guide: Swords, Maces, Axes and Polearms
Which KCD2 weapon type fits which enemy: swords vs light armour, blunt vs plate, reach vs crowds, plus the unique weapons worth chasing.
5 min readKingdom Come Deliverance 2 Blunt Weapons: Maces and Hammers
Blunt weapons ignore the problem armour creates. Why a mace beats a sword against a knight and loses to a peasant.
5 min readKingdom Come Deliverance 2 Shields: The Guard You Keep
A shield is not passive defence. How blocking, stamina and shield size interact, and when to drop it for a two-handed weapon.
5 min readKingdom Come: Deliverance II Sword Combat Guide
Swordplay in KCD2 is about footwork, timing, and the master strike. How to win duels without trading hits you cannot afford, and where to learn the move that ends them.
6 min readEconomy
How to Make Money Early in Kingdom Come: Deliverance 2
Early Groschen methods in KCD2: alchemy as an income engine, selling loot, treasure maps, and quest rewards — without grinding or exploits.
6 min readKCD2 Dice Guide: How to Win at Farkle and Earn Groschen
How the KCD2 dice game works: scoring, when to bank or reroll, the special dice worth hunting, and the habits that turn Farkle into steady groschen.
5 min readKingdom Come Deliverance 2 Haggling: Prices You Can Move
Every trader price in this game is a negotiation. How the bargaining check works and when walking away is the best offer.
5 min readKingdom Come Deliverance 2 Herbs: Where They Grow
Herbs are free, weightless income and the fuel for alchemy. What to pick, what to dry, and when to stop.
5 min readKingdom Come: Deliverance II Hunting Guide
Hunting in KCD2 feeds Henry and funds his gear. A bow, patience, and the right spot turn the woods into a larder and a wallet. How to hunt without wasting arrows.
5 min readTroubleshooting
Beginner
Kingdom Come: Deliverance II Beginner Mistakes
KCD2 punishes players who treat it like a regular RPG. Saving rarely, fighting openly, and ignoring needs are the errors that get Henry killed or jailed early.
6 min readKCD2 Horse Guide: Pebbles, Herring and the Best Mounts
How to get Pebbles back, unlock Good Old Pebbles, compare Herring and the paid horses, and care for a mount that gets you across Bohemia.
5 min readKingdom Come: Deliverance II Kuttenberg Region Guide
Kuttenberg is the second region: bigger, richer, and more dangerous. A guide to the city, the new threats, and the quests that close as the story moves on.
6 min readKingdom Come: Deliverance II Trosky Region Guide
Trosky is where the game begins, and where most new players flounder. A region guide to the map, the early money, and the quests you should not miss before you leave.
6 min read