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Destiny 2 Vow of the Disciple Raid Guide

Vow of the Disciple is the Witch Queen raid inside Rhulk's pyramid. Here is how the Exhibition, Caretaker, and Dominion fights work

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Vow of the Disciple is the raid from The Witch Queen expansion. It takes place inside the Savathun’s Throne World and ends with Rhulk, the Disciple of the Witness. The raid has its own weapon and armor sets and rotates into the featured rotation.

Vow of the Disciple encounter breakdown

The Acquisition is the symbol and pyramid fight where you claim rooms for a damage buff. The Caretaker is the chain-management boss where a wrong callout wipes the team. The Exhibition is the iconic dark-room fight with the glowing pyramid and strict positions. Dominion closes the raid with Rhulk, a fight built around brand pickup, gravity, and clean damage phases. The Exhibition is the encounter that decides whether a team clears the raid, so learn the light and dark callouts before you queue.

Preparing for Vow of the Disciple

Bring burst damage and a shield-break option. The Exhibition fight is the reason most groups wipe, so learn the callouts before your first clear. Bring 1500 power or better and the damage phases stop dragging. Most groups also expect you to know the route, so watch a clear video before your first run.

Vow of the Disciple callout mistakes

  • Missing the chain callout at the Caretaker.
  • Stepping in the dark during the Exhibition.
  • Grabbing brands without checking who has them.
  • Learning the raid from a guide without practicing the callouts out loud.

FAQ

Do I need The Witch Queen? Yes. The raid is part of that expansion.

Can it be matchmade? No. Use the fireteam finder or LFG.

What is the best subclass? Anything with strong add-clear and a team buff.

Vow of the Disciple callout checklist

  • Learn the Exhibition positions.
  • Call out chains at the Caretaker.
  • Assign brand duties at Dominion.
  • Farm during featured weeks.

Learn Exhibition by position

Exhibition is a positioning fight, and the fastest way to fail it is to learn it as a sequence of actions. Each player owns a light or dark spot, and the callout only works if the position is already correct when the symbol appears — so practise standing in the right place before practising what to do there. The usual failure is a player improvising a shortcut across the dark, which reads as helpful and wipes the room. Pick your spot, keep it, and let the caller do the thinking. The raid hub has the other encounters, and the preparation guide covers the shield-break side.

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Sources & References

This guide is verified against the game's own data and official communications. For patch notes, current balance, and authoritative specifics, consult the references below. Where a precise number cannot be verified, we explain the mechanic rather than invent a figure.