Phasmophobia 1.0: What the 2027 Full Launch Confirms
Kinetic Games' June 2026 roadmap sets the full launch for the second half of 2027: Unity 6, ghost-model overhaul, Switch debut, deeper lore. Not live yet.
Phasmophobia has been in Early Access since 2020, and the studio has confirmed the full 1.0 launch is targeted for the second half of 2027. This page is a preview of planned content based on Kinetic Games’ official June 2026 roadmap. Treat everything here as forward-looking — the evidence types, hunt thresholds, and cursed item mechanics described elsewhere on this site reflect the current game, not 1.0.
What is confirmed for 1.0
- Departure from Early Access — the 1.0 launch is positioned as the moment the studio considers the vision complete, across all available platforms simultaneously.
- Unity 6 migration — a major engine move scheduled after the 2026 quality-of-life updates.
- Full ghost-model overhaul — replacing the current roster with unique ghosts, each with its own appearance, animations, and backstory.
- Deeper lore — expanded environmental storytelling, ghost-specific conduits, and connections to the people and places behind each haunting.
- Audio improvements — enhancements to environmental effects, weather systems, and spatial sound.
- Nintendo Switch debut — 1.0 launches alongside the Switch release.
The 2026 runway
Before 1.0, the roadmap schedules the 13 Willow Street rework (July 21, 2026, covered on its own rework page), a second quality-of-life update, the Unity 6 migration, the return of seasonal events like Crimson Eye and Winter’s Jest, and a 42 Edgefield Road rework in December 2026.
Why the delay happened
The 1.0 slip from an earlier expectation to the second half of 2027 was explicitly framed by Kinetic Games as “quality over speed.” The trigger was community feedback on the first Player Character Update, which the studio said “did not deliver on its promise” and exposed areas that needed more work before the roadmap could advance. Rather than push 1.0 on top of those unresolved issues, the team chose to extend the runway with the 2026 quality-of-life updates and the Unity 6 migration first. For players, that means 1.0 is less likely to be a rough launch and more likely to arrive with the ghost-model and audio overhaul already stable.
Why this page exists
Players searching “Phasmophobia 1.0” right now mostly find speculation. This page sticks to what Kinetic Games actually announced, and notes that the current ghost count of 30 will almost certainly grow by launch. When 1.0 ships, the mechanics pages on this site will be re-verified against the new build before any claim is updated.
Sources & References
This guide is verified against the game's own data and official communications. For patch notes, current balance, and authoritative specifics, consult the references below. Where a precise number cannot be verified, we explain the mechanic rather than invent a figure.
- Phasmophobia on Steam — patch notes, current season, and authoritative game data.