progression beginner

ARC Raiders Blueprints: Which to Build First

Blueprints are permanent, so the order you unlock them matters. A priority list based on what actually gets used every raid.

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Blueprints are a permanent spend

Unlike materials, a blueprint you unlock stays unlocked, which makes the order a real decision. Unlocking the wrong one early is not a disaster, but unlocking the right one early compounds across every raid after it. The blueprints guide lists where they come from. This page is about which ones to prioritise once you have the choice.

Tiers by usefulness

First, the consumables you use every raid: ammunition variants and healing. These pay for themselves immediately because they remove the bench feeders you would otherwise craft by hand. Second, the weapon and gear upgrades that change how you fight. These are the fun unlocks, but they are also the ones you can live without for a while. Last, the cosmetics and niche items. They are nice, and they are the lowest priority for a stash that is still being built.

Match the blueprint to your role

If you fight at range, prioritise the blueprints that improve that. If you brawl, prioritise the ones that keep you alive in close quarters. The loadout guide frames the role question, and the blueprint order should follow it. A blueprint that improves a weapon you never carry is a blueprint wasted.

Don’t hoard the mats

Blueprints cost materials, and those materials compete with crafting. Unlock the one you will use this week rather than saving for a distant unlock that may not fit your kit by the time you can afford it. The players who progress fastest treat blueprints as a short queue, not a wishlist.

Tier by use, not rarity

A blueprint is only as good as the gear it unlocks for your playstyle, so tier them by how often you will craft the result rather than by how rare they feel. The blueprints guide explains the system, and the crafting guide shows the cost. The loadout guide tells you which unlocks actually change your kit.

Secure the repeatable ones first

Blueprints that unlock everyday gear matter more than one-off trophies, because they Compound your stash over time. The traders guide often sells the basics, so check there before risking a raid for them.

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Sources & References

This guide is verified against the game's own data and official communications. For patch notes, current balance, and authoritative specifics, consult the references below. Where a precise number cannot be verified, we explain the mechanic rather than invent a figure.