progression intermediate

Tarkov First 72 Hours: Opening Priorities That Work

A fresh seasonal start is faster to progress and poorer to play. Priorities: Scav runs for Fence karma, level 15 for the flea, cheap kits in 1.1.0.

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A fresh start in Tarkov after patch 1.1.0.0 is a study in contradiction: progression walls came down, but the early economy got harsher. The turnover requirement for trader loyalty was removed, several ammunition types and magazines unlock earlier, and hideout construction times were cut — yet trader prices rose about 25 percent, buyback fell about 20 percent, and the flea fee went to 5 percent. Plan for thin roubles, not for a slow climb.

The opening priorities

  1. Scav runs on cooldown from day one. They are free income with no risk to your PMC, and they build Fence reputation through Scav karma. That matters more than ever because Fence reputation became a hard requirement for the Kappa container — it cannot be bought or rushed with tasks. If Kappa is anywhere in your plans, this is the single highest-leverage habit.
  2. Reach level 15. That unlocks the flea market, which is where the real economy opens up.
  3. Clear task clusters across several traders. With turnover removed, tasks are now the main thing that raises trader loyalty. Do what is available rather than grinding sales volume.
  4. Run cheap, disposable kits. Play freely while poor; expensive kits are a luxury a fresh start cannot afford.
  5. Prioritize hideout income generators, but budget the new money costs that 1.1.0.0 added to many upgrades.

The throughline

The hideout still pays, but budget for the new money costs that 1.1.0.0 attached to many upgrades — income generators matter, yet so does not overbuilding before your economy can support it. Thin roubles early means every upgrade is a choice, not a default. The economy changes on the economy page are the reason this opening feels different, and the Kappa and Fence page is why Scav runs are no longer just about roubles. A seasonal character lives or dies on these early habits.

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Sources & References

This guide is verified against the game's own data and official communications. For patch notes, current balance, and authoritative specifics, consult the references below. Where a precise number cannot be verified, we explain the mechanic rather than invent a figure.