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What We Know About GTA 6: Everything Rockstar Has Confirmed

Everything Rockstar has confirmed about GTA 6 - release date, platforms, price, setting, characters and pre-order bonuses - kept apart from rumor.

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Rockstar has said a lot about GTA 6, and a lot has been guessed. This page is the confirmed half. We update it as new official statements land, and every entry below traces to a Rockstar or Take-Two source rather than a leak or a rumor. Anything not listed here — PC system requirements, a specific launch-day unlock hour, post-launch online mode details — is not confirmed and is intentionally left out.

Release date

  • November 19, 2026 (Thursday), confirmed by Rockstar Newswire and Take-Two’s June 24, 2026 pre-order announcement.
  • Moved twice: originally a 2025 window, then May 26, 2026, then November 19, 2026.

Platforms at launch

  • PlayStation 5 and Xbox Series X|S only.
  • No PC version announced. No Switch 2 version announced.

Price and editions

  • Standard Edition: $79.99
  • Ultimate Edition: $99.99 (adds the Vintage Vice City Pack, the ‘95 Grotti Cheetah, exclusive Morgan revolvers, outfits, tattoos, and extra in-game bonuses)
  • The “$69.99” figure seen elsewhere is a pre-announcement rumor, not the official price.

Pre-order and preload

  • Pre-orders opened June 25, 2026.
  • Digital pre-load opens November 12, 2026.
  • Pre-orders placed before November 20, 2026 include the Vintage Vice City Pack and, for digital pre-orders, one month of GTA+.

Setting and characters

  • Set in the fictional state of Leonida (a Florida analog), including Vice City.
  • Dual protagonists Jason and Lucia — Lucia is the series’ first female co-lead.

Launch content

  • Announced as a single-player experience at launch. A GTA Online sequel has not been confirmed for day one.

Gameplay systems shown so far

Beyond date and price, Rockstar has publicly described or shown the following. Individual figures come from developer statements and official reveals rather than leaks, but where a number has not been repeated by Rockstar itself, treat it as reported rather than certified:

  • Wanted system returns to six stars, with police reportedly reacting to your character’s face, clothes and vehicle rather than only proximity.
  • Weight and muscle mechanics return, so the protagonists’ bodies change with diet and exercise.
  • Jason and Lucia can be switched between freely; their romance is presented as optional, and the campaign is built in chapters.
  • Wildlife reportedly includes more than 170 species, with weather ranging from local rain and persistent puddles to hurricanes and tropical storms.
  • Scale: Rockstar has not given a map size. One Rockstar North co-studio head said a recent playthrough took roughly 80 hours, which is an anecdote about pacing, not an official completion time.

Known named areas include Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga. Confirmed supporting characters include Cal Hampton, Boobie Ike, Dre’quan Priest, Real Dimez, Raul Bautista and Brian Heder.

What remains unconfirmed

  • PC timing (no announcement).
  • Exact install size (not published).
  • Any launch-day unlock clock — see the unlock time page for how store listings actually set it.
  • A day-one patch changelog. Expect one, but nobody has published it.

For the pages that dig into each of these, start with the release date, the PC status, the editions comparison, the preload timing, the PS5 vs Xbox question, and the pre-order guide.

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Sources & References

This guide is verified against the game's own data and official communications. For patch notes, current balance, and authoritative specifics, consult the references below. Where a precise number cannot be verified, we explain the mechanic rather than invent a figure.